Summer 2017
Project H.E.A.R.T. is a multimedia art piece that has been shown in galleries in the U.S.A., Canada, and Spain.
View the project’s site here: Project H.E.A.R.T..
I had the pleasure of working on the game as a Game Programmer Intern during the summer of 2017.
On the tech rider for the game I am credited for:
- Programming
- Animation
- Rigging
- VFX
My responsibilities included programming AI/NPC behaviors on the battlefield (pathing, state machine, morale system), logic and procedural animation for character respawning, and iterating other small mechanics. I also modeled some primitive level assets (rocks, trees, bunkers), rigged and animated the NPC soldiers, and did some level design of the battlefield.