Nicklas Kenyon Mooers

Home | Projects | GitHub | My Story

The Body of the Beast

Spring 2016

The Body of the Beast thumbnail

Below is a PDF of the first five pages of the game book. These pages include the title page, table of contents, and introduction. The game was designed over the course of a semester for a class on RPG Game Design. The final requirement for the course was to publish the game through Amazon’s CreateSpace service. If you want to purchase the game, you can buy it on Amazon. It is available both as a physical copy and as an eBook.

This game was developed as part of a RPG Game Design class taught by Brenda Romero at Clarkson University. Over the course of a semester, I worked with my teammates Emma Atkinson, Yoel Ben-Avraham, and Michael Fulton to design a full table-top RPG inspired by Dungeons & Dragons.

I had a ton of fun working on this game from writing lore, to building spreadsheets of all of the weapons, armor, and items you could get in the game.